Ludum Dare

My first solo game, and game competition done to completion will take place in about 45 minutes.
Here is what I know about my game:
  • Language: C#
  • Engine: XNA with (only a bit of) help with screen management, basic GUI, and some engine structure from Creator Club’s VectorRumble tutorial project.
  • Sound Effects: sfxr
  • Images: GIMP

My set up is a little haggard right now but I am enjoying the new screen. It was quite an upgrade from the 15″ to its left:

Here’s to hoping I can put SharpNEAT to some quick use if Evolution is chosen!